Subtraction Game

In the Subtraction Game you are given a number of minuends and a number of subtrahends. Players take turns subtracting subtrahends from minuends - one subtraction at a time. Only non negative results are legal. The player unable to move loses. A horizontal line separates minuends (placed above the line in a rectangular array) from subtrahends (always located in a row below the line).

To perform a move, select a minuend and then click on a subtrahends.

The game has three parameters. #Nums is the number (from 1 through 12) of minuends to subtract from. #Subs is the number (from 1 through 8) of possible subtrahends to be subtracted from minuends. Max is the absolute maximum of minuends. Subtrahends may change between 1 and 9 (inclusive). They may be modified when the Define button is checked.

The numbers that could be modified (#Nums, #Subs, Max and subtrahends) are modifed by clicking a little off their vertical central line. Clicking on the right from the line increases the number, clicking on the left decreases it.

When subtrahends form a sequence of consecutive numbers starting with one, the game is equivalent to Scoring. Since the players are free to define subtrahends to their liking, Subtraction Game is more general.


This applet requires Sun's Java VM 2 which your browser may perceive as a popup. Which it is not. If you want to see the applet work, visit Sun's website at http://www.java.com/en/download/index.jsp, download and install Java VM and enjoy the applet.


Buy this applet
What if applet does not run?

Related material
Read more...

  • What Is a Combinatorial Game?
  • A Game of Candy Squares
  • A Sticky Problem
  • Another Sticky Problem
  • Date Game
  • Dawson's Chess: an Interactive Gizmo
  • Dawson's Kayles: an Interactive Gizmo
  • Grundy's Game
  • Hex 7
  • Kayles
  • Nimble: an Interactive Gizmo
  • Northcott's game (An Interactive Gizmo)
  • Odd Scoring
  • One Pile: an Interactive Gizmo
  • Plainim (An Interactive Gizmo)
  • Plainim Misere (An Interactive Gizmo)
  • Scoring: the simplest of the impartial games
  • Scoring Misere: an Interactive Gizmo
  • Scoring Misere: Two Heaps Perfect Strategy
  • The Fraction Game
  • The Silver Dollar Game
  • Silver Dollar Game With No Silver Dollar
  • TacTix: an Interactive Gizmo
  • Turning Turtles
  • Take-Away Games
  • Wythoff's Nim, Literal Implementation
  • Wythoff's Nim (An Interactive Gizmo)
  • |Contact| |Front page| |Contents| |Store| |Algebra|

    Copyright © 1996-2012 Alexander Bogomolny

     40601005

    A math books store at a unique math study site. Shopping at the store helps maintain the site. Thank you.
    Sites for teachers
    Sites for parents
    Terms of use
    Awards
    Interactive Activities

    CTK Exchange
    CTK Wiki Math
    CTK Insights - a blog
    Math Help
    Games & Puzzles
    What Is What
    Arithmetic
    Algebra
    Geometry
    Probability
    Outline Mathematics
    Make an Identity
    Book Reviews
    Stories for Young
    Eye Opener
    Analog Gadgets
    Inventor's Paradox
    Did you know?...
    Proofs
    Math as Language
    Things Impossible
    Visual Illusions
    My Logo
    Math Poll
    Cut The Knot!
    MSET99 Talk
    Old and nice bookstore
    Other Math sites
    Front Page
    Movie shortcuts
    Personal info
    Privacy Policy

    Guest book
    News sites

    Recommend this site

    Sites for parents

    Education & Parenting

    Search:
    Keywords:

    Google
    Web CTK
    Supported by
    3wVentures