Date: Wed, 26 Nov 1997 00:53:30 -0500
From: Tom Utley
I have been assigned a project in computer science class to develop a class in C++ which will play against another class in the game of NIM. I used your theory to do so. However, when I recieved the referee program to test the files, I noticed a small problem: the object of the NIM that the professor was talking about is to NOT take the last stick. Could you please take a look at my strategy and suggest a way to keep it similar, but change it so that it is the opposite? I have looked over it time and time again, but I just can't figure out the way to invert the strategy. The file is tutley.cpp, method implementation from tutley.h; the referee.cpp is the file that runs the game.
Thank you for your help.
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