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CTK Exchange
Eric M
guest
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Oct-20-10, 08:13 PM (EST) |
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"Math probability for a game"
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There is a game I play, it is a fighting game that a person (fighter) can learn offensive techniques (attacks), there are 144 attacks in the game. There are two types of attacks, they are Striking and Ground attacks. In game plan feature, this gives a player to select and unselect attacks, but that fighter must have at least 16 attacks to fight against an opponent. A player could choose to have any amount of striking attacks or ground attacks for their game plan against their opponent. Within specifics attacks there are a specific percantages of a chance of getting a critical hit. A critical hit is that, if a critical hit is triggered you will drain all your opponent's health, and it does not matter how much heatlh they have left. There are a lot of these attacks that have a 54% chance of a critical hit, so it would be mathematically correct to pick these attacks. Each round both fighters attack each other up to 5 times per round. If your opponent uses all their atamina, you will have a good chance of a critical hit. If your opponent has not learned a specific attack, your fighter has a chance of getting a critical hit from the first attack in the fight if that specific attack is performed. What I need help on is figuring the probability of getting a critical hit on my opponent and if it will be a Striking attack or Ground attack. There are two possibilities, one is that my opponent has not learned that specific defense and it would be a 1 hit. The other is that if my opponent uses their stamina and I perform a critical hit. Can anyone help out on this? TY... |
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