MATHEMATICAL
RECREATIONS
AND ESSAYS
W.W.Rouse Ball and H.S.M.Coxeter
CONTENTS
- ARITHMETICAL RECREATIONS
- To find a number selected by someone
 - Prediction of the result of certain operations
 - Problems involving two numbers
 - Problems depending on the scale of notation
 - Other problems with numbers in the denary scale
 - Four fours problem
 - Problems with a series of numbered things
 - Arithmetical restorations
 - Calendar problems
 - Medieval problems in arithmetic
 - The Josephus problem. Decimation
 - Nim and similar games
 - Moore's game
 - Kayles
 - Wythoff's game
 - Addendum on solutions
 
 - ARITHMETICAL RECREATIONS (continued)
- Arithmetical fallacies
 - Paradoxical problems
 - Probability problems
 - Permutation problems
 - Bachet's weights problem
 - The decimal expression for 1/n
 - Decimals and continued fractions
 - Rational right-angled triangles
 - Triangular and pyramidal numbers
 - Divisibility
 - The prime number theorem
 - Mersenne numbers
 - Perfect numbers
 - Fermat numbers
 - Fermat's Last Theorem
 - Galois fields
 
 - GEOMETRICAL RECREATIONS
- Geometrical fallacies
 - Geometrical paradoxes
 - Continued fractions and lattice points
 - Geometrical dissections
 - Cyclotomy
 - Compass problems
 - The five-disc problem
 - Lebesgue's minimal problem
 - Kakeya's minimal problem 99
 - Addendum on a solution
 
 - GEOMETRICAL RECREATIONS (continued)
- Statical games of position
 - Three-in-a-row. Extension to p-in-a-row
 - Tessellation
 - Anallagmatic pavements
 - Polyominoes
 - Colour-cube problem
 - Squaring the square
 - Dynamical games of position
 - Shunting problems
 - Ferry-boat problems
 - Geodesic problems
 - Problems with counters or pawns
 - Paradromic rings
 - Addendum on solutions
 
 - POLYHEDRA
- Symmetry and symmetries
 - The five Platonic solids
 - Kepler's mysticism
 - Pappus, on the distribution of vertices
 - Compounds
 - The Archimedean solids
 - Mrs. Stott's construction
 - Equilateral zonohedra
 - The Kepler-Poinsot polyhedra
 - The 59 icosahedra
 - Solid tessellations
 - Ball-piling or close-packing
 - The sand by the sea-shore
 - Regular sponges
 - Rotating rings of tetrahedra
 - The kaleidoscope
 
 - CHESS-BOARDRECREATIONS
- Relative value of pieces
 - The eight queens problem
 - Maximum pieces problem
 - Minimum pieces problem
 - Re-entrant paths on a chess-board
 - Knight's re-entrant path
 - King's re-entrant path
 - Rook's re-entrant path
 - Bishop's re-entrant path
 - Routes on a chess-board
 - Guarini's problem
 - Latin squares
 - Eulerian squares
 - Euler's officers problem
 - Eulerian cubes
 
 - MAGIC SQUARES
- Magic squares of an odd order
 - Magic squares of a singly-even order
 - Magic squares of a doubly-even order
 - Bordered squares
 - Number of squares of a given order
 - Symmetrical and pandiagonal squares
 - Generalization of De la Loubere’s rule
 - Arnoux's method
 - Margossian's method
 - Magic squares of non-consecutive numbers
 - Magic squares of primes
 - Doubly-magic and trebly-magic squares
 - Other magic problems
 - Magic domino squares
 - Cubic and octahedral dice
 - Interlocked hexagons
 - Magic cubes
 
 - MAP-COLOURING PROBLEMS
- The four-colour conjecture
 - The Petersen graph
 - Reduction to a standard map
 - Minimum number of districts for possible failure
 - Equivalent problem in the theory of numbers
 - Unbounded surfaces
 - Dual maps
 - Maps on various surfaces
 - Pits, peaks, and passes
 - Colouring the icosahedron
 
 - UNICURSAL PROBLEMS
- Euler's problem
 - Number of ways of describing a unicursal figure
 - Mazes
 - Trees
 - The Hamiltonian game
 - Dragon designs
 
 - COMBINATORIAL DESIGNS
- A projective plane
 - Incidence matrices
 - An Hadamard matrix
 - An error - correcting code
 - A block design
 - Steiner triple systems
 - Finite geometries
 - Kirkman's school-girl problem
 - Latin squares
 - The cube and the simplex
 - Hadamard matrices
 - Picture transmission
 - Equiangular lines in 3-space
 - Lines in higher-dimensional space
 - C-matrices
 - Projective planes
 
 - MISCELLANEOUS PROBLEMS
- The fifteen puzzle
 - The Tower of Hanoi
 - Chinese rings
 - Problems connected with a pack of cards
 - Shuffling a pack
 - Arrangements by rows and columns
 - Bachet's problem with pairs of cards
 - Gergonne's pile problem
 - The window reader
 - The mouse trap. Treize
 
 - THREE CLASSICAL GEOMETRICAL PROBLEMS
- The duplication of the cube 
- Solutions by Hippocrates, Archytas, Plato, Menaechmus, Apollonius, and Diocles
 - Solutions by Vieta, Descartes, Gregory of St. Vincent, and Newton
 
 - The trisection of an angle
- Solutions by Pappus, Descartes, Newton, Clairaut, and Chasles
 
 - The quadrature of the circle
 - Origin of symbol it
 - Geometrical methods of approximation to the numerical value of Pi
 - Results of Egyptians, Babylonians, Jews
 - Results of Archimedes and other Greek writers
 - Results of European writers, 1200-1630
 - Theorems of Wallis and Brouncker
 - Results of European writers, 1699-1873
 - Approximations by the theory of probability
 
 - The duplication of the cube 
 - CALCULATING PRODIGIES
- John Wallis, 1616-1703
 - Buxton, circ. 1707-1772
 - Fuller, 1710-1790; Amp,6re
 - Gauss, Whately
 - Colburn,1804-1840
 - Bidder, 1806-1878
 - Mondeux, Mangiamele
 - Dase, 1824-1861
 - Safford, 1836-1901
 - Zamebone, Diamandi, Ruckle
 - Inaudi, 1867-
 - Types of memory of numbers
 - Bidder's analysis of methods used 
- Multiplication
 - Digital method for division and factors
 - Square roots. Higher roots
 - Compound interest
 - Logarithms
 
 - Alexander Craig Aitken
 
 - CRYPTOGRAPHY AND CRYPTANALYSIS
- Cryptographic systems
 - Transposition systems
 - Columnar transposition
 - Digraphs and trigraphs
 - Comparison of several messages
 - The grille
 - Substitution systems
 - Tables of frequency
 - Polyalphabetic systems
 - The Vigenere square
 - The Playfair cipher
 - Code
 - Determination of cryptographic system
 - A few final remarks
 - Addendum: References for further study
 
 
INDEX
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