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Second 4x4 Coloring Problem, Solution

Interestingly, the answer to the extended problem is still in the negative. Now we have

  • 4 3x3-square moves
  • 9 2x2-square moves
  • 4 1-row moves
  • 4 1-column moves
  • 2 4-diagonal moves
  • 4 3-diagonal moves
  • 4 2-diagonal moves
  • 4 1-corner-square moves

with the total of 35 different moves in a 16-dimensional game!

To understand why all this abundance of moves is not sufficient to attain every possible coloring consider the coloring on the right. The region of interest consists of the red squares. For a given coloring, let Nb and Nw be the numbers of black and white squares, respectively, in the red region. Both (Nb mod 2) and (Nw mod 2) can easily be shown to be invariant under any of the legal moves. In other words, Nb will be even after any of the legal moves if and only if it was even before that move. The same is true for Nw. Since for the all-white coloring Nw = 0 (mod 2), it is impossible, starting with this coloring, to obtain any coloring for which Nw = 1 (mod 2).

Martin Gardner discusses the problem (with no 2x2- and 3x3-square moves) in his Puzzles from Other Worlds, #30.

Copyright © 1996-2008 Alexander Bogomolny

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